I read this shocking news from Kotaku the other day, apparently Hideo Kojima, the creator of the Metal Gear series, had an interview with UK’s Edge magazine where he admitted that he was disappointed with the outcome of his latest project, Metal Gear Solid 4 for the Playstation 3. Here’s an excerpt from the interview:
“When we first showed the game engine at TGS, the staff were really proud and happy. PS3 was a dream machine, y’know, and we were going to work on this and that – and we had so many ideas. But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today. The original vision was to go ten steps further, the reality was just one step, which isn’t to say we didn’t progress.”
This is… a shocking admission to say the least, especially coming from a perfectionist like Mr. Kojima. But I guess I can’t blame him on overestimating the PS3’s capabilities, everyone pretty much did. Though I don’t think that’ll make Metal Gear Solid 4 any less enjoyable, probably just not as they initially planned it to be.